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Jobs

Asset Lead / Supervisor

Responsibilities:

  • Possess an advanced skill level in asset modeling and texturing, ensuring the creation of visually compelling assets.
  • Thoroughly assess model and texture quality with meticulous attention to detail, aiming for the highest standards of excellence.
  • Proficiently analyze the given prerequisite materials, accurately gauge the required asset creation workload, and plan resource allocation for efficient task completion.
  • Supervise and monitor the progress of team members’ assignments.
  • Proficient in facilitating effective communication for managing asset deliverables between departments and external partners.
  • Collaborate closely with Production Management to coordinate, plan, and execute the asset creation phase of CG production, ensuring a smooth and efficient workflow throughout the project.

Requirements:

  • At least 5 years of professional work experience in CG commercial projects.
    Detailed understanding of the principles of the entire 3D production pipeline, i.e. Modelling, Texturing, Shading, Character FX, Rigging, Lighting etc.
  • Proficient in the use of Photoshop and Autodesk Maya. Familiarity with other CG software i.e. 3D Studio Max, Mudbox or ZBrush, is an added advantage.
  • Able to communicate in a professional and friendly manner with co-workers.
  • Must be able to multi task and handle multiple projects at the same time.
  • Strong knowledge of figure anatomy and the underlying biomechanics structure of a variety of characters.

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sparky April 4, 2022 0 Comments
Jobs

Conceptual Artist

Responsibilities:

  • To work on conceptual design and illustration of characters, props and locations.
  • Delivery of detailed drawing of characters, props and locations for 3D production.
  • To determine color scheme and textural attributes for the characters, props and locations.
  • Provide model sheets/2D turnarounds of the designs.
  • To actively contribute to the development of works in progress.

Requirements:

  • At least 1 year of experience in conceptual design and illustration.
  • At least a Diploma holder or equivalent qualifications.
  • Must be able to multi task and handle multiple projects at the same time.

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sparky April 4, 2022 0 Comments
Jobs

Production Coordinator

Responsibilities:

  • Closely monitor and update the projects’ progress through a production schedule during the development of the full range of production deliverables for a show and know its status at any given moment
  • To work closely with the Production Manager to ensure all animation production team members complete their assignments on schedule, and pursue targets with timely reminders should any of the processes falter
  • Arrange meetings for production staff to keep abreast of production matters
  • Organize the relevant information and circulate it promptly to the Production Management team and Crew, both within Sparky and with those of third party collaborators
  • To work closely with the Production Management team and Supervisory personnel to understand any production problems that may arise and liaise with the client to present the issues convincingly and follow through until the problems are resolved without delay
  • Coordinate more than one animation project at the same time, multi-tasking between them

Requirements:

  • At least a Diploma holder or equivalent qualifications in an applicable field
  • Relevant experience in the media industry or media production would be an added advantage
  • Must be able to work well under pressure, and follow closely to the schedule
  • Good organizational, planning and project management skills
  • Able to multi-task, work independently and prioritize workload effectively
  • Excellent spoken and written skills in English
  • Self-motivated, independent and target-oriented

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sparky June 12, 2019 0 Comments
Jobs

Lighting and Compositing Artist

Responsibilities:

  • To work with Lighting/Compositing Lead to establish lighting direction on individual shots in a CG show
  • Setup location and character lighting for individual shots in a CG show
  • Compositing of rendered layers, as well as effects layers from the special effects team

Requirements:

  • At least 2 years of professional work experience in CG commercial projects.
  • Proficient in Autodesk Maya, Adobe After Effects, Nuke and Fusion
  • Proficient in mentalray rendering techniques. Understanding of other rendering techniques will be an added advantage
  • Familiarity with other 3D software, plug-ins and compositing packages will be an added advantage
  • Able to communicate in a professional and friendly manner with co-workers

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sparky June 12, 2019 0 Comments
Jobs

Animation Lead

Responsibilities:

  • To lead the animation team, mentor and guide the animators
  • Review all animation submissions and ensure the quality of the works technically and creatively
  • Take initiative to study the character rigging, ensure that the functionality and the animation requirements are achievable. Identify rigging mistakes and propose solutions to improve it when necessary
  • Produce lively and appealing character animation by interpreting the key sequences depicted in given storyboards
  • To generate character animation cycles with personality
  • May have to devote moderate effort in animation blocking

Requirements:

  • At least 5 years’ extensive experience in leading a 3D Character Animation team
  • A degree, or diploma, or equivalent qualification from an animation program is preferred
  • Familiarity with Autodesk Maya is a must
  • Able to communicate in a professional and friendly manner with co-workers
  • Must be able to multi task and handle multiple projects at the same time
  • Ability to prioritize and assign tasks for the animation team to meet production deadlines
  • Eye for detail and the ability to troubleshoot and solve rig issues for artists from various disciplines
  • Although character setup is not required in the job, basic knowledge in character setup is preferred
  • Programming and technical knowledge is NOT required

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sparky June 12, 2019 0 Comments
Jobs

Rigging Artist

Responsibilities:

  • Create versatile character rigs and animation interfaces to suit the requirements of the production
  • Sculpt blendshapes and create character facial rigs
  • Create rigs for props and locations
  • Test the rigs before handing over to animation team
  • Troubleshoot and improve the rigs in response to feedback from other departments
  • Animation control and deformation setup for characters with highly complicated anatomy
  • Setup for cloth, hair and fur animation
  • Developing tools and pipeline to improve the productivity of animation and deformations

Requirements:

  • At least 3 years of extensive experience in character setup for animation or film industry
  • Bachelor’s degree in Computer Animation, Computer Science or other relevant areas of study, OR demonstrable skill set in rigging and tool development
  • Experience in developing tools using Maya API and/or MEL to improve the productivity of the process of character animation
  • Experience in setting up cloth/hair/dynamic simulation rigs is a bonus
  • Proficiency in MEL and/or Python and/or Maya API and/or C++
  • Able to communicate in a professional and friendly manner with co-workers
  • Must be able to multi task and handle multiple projects at the same time
  • Good understanding of polygonal mesh flow and how it relates to deformation
  • Good sculpting/modeling skills with the ability to translate 2D concept expression sheets into 3D blendshape targets
  • Good aesthetic sense to sculpt appealing blendshape targets when concept expression sheets are not provided
  • Appreciation for physics and kinematics
  • An eye for detail and the ability to troubleshoot and solve rig issues for artists from various disciplines

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sparky June 12, 2019 0 Comments
Jobs

Layout Artist

Responsibilities:

  • Set up scenes with proper camera framing and action
  • Set up scenes with correct assets and location
  • Set up character key poses in scenes according to storyboard and animatic
  • Ensure logical positioning of characters and props in a location according to the story flow
  • Ensure logical continuity of elements in a scene with other scenes
  • To be able to solve simple animation problems, such as character floating or penetrating

Requirements:

  • At least 1 year of experience in CGI production
  • At least a Diploma holder or equivalent qualifications
  • Familiarity with Autodesk Maya is a must
  • Must be able to multi task and handle multiple projects at the same time
  • Knowledge of cinematography is an added advantage, i.e. camera composition, movement, timing, direction etc

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sparky June 12, 2019 0 Comments
Jobs

Layout Lead

Responsibilities:

  • To lead the layout team, ensure jobs are done properly and able to follow schedules closely
  • Act as a mentor and guide the team members
  • Review all submissions and maintain the quality of work submitted
  • Based on provided storyboard/animatics, to create sequences of shots with necessary set up
  • To work on character posing, camera positioning and camera motions etc
  • To be able to spot and solve continuity issues in the sequences
  • To be able to solve simple animation issues, such as character floating or penetrating

Requirements:

  • At least 2 years’ experience in CGI production
  • At least a Diploma holder or equivalent qualifications
  • Familiarity with Autodesk Maya is a must
  • Able to communicate in a professional and friendly manner with co-workers
  • Must be able to multi task and handle multiple projects at the same time
  • Ability to prioritize and assign tasks for the layout team to meet production deadlines
  • Eye for detail and the ability to troubleshoot and solve rig issues for artists from various disciplines
  • Knowledge of cinematography is a plus, i.e. camera composition, movement, timing, direction etc

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sparky June 12, 2019 0 Comments
Jobs

Visual Effects Artist

Responsibilities:

  • To work with Visual Effect Lead to design and create various effects for different projects
  • Setup for simulating and generating special effects using animation controls and dynamics
  • Developing software programme for automating the creation process of generating special effects

Requirements:

  • At least 3 years of extensive experience in design and generating special effects
  • Proficient in Autodesk Maya Dynamics and Fluids
  • Proficient in Realflow or Naiad
  • Proficient in Adobe After Effects and Fusion. Experience with compositing plugins and packages will be advantageous
  • Able to communicate in a professional and friendly manner with co-workers
  • A degree, diploma, or equivalent qualification from a visual effect program is preferred
  • Eager and fast learner with strong desire to take on challenges
  • Able to work in a dynamic team and communicate efficiently with teammates as well as co-workers
  • Fresh graduates who have above skill sets and mindsets are welcome to apply as Junior VFX Artists or VFX Freelancers

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sparky June 12, 2019 0 Comments
Jobs

Asset Artist (Modeling & Texturing Painting)

Responsibilities:

  • Modeling of characters, props and environments
  • Creation and manipulation of UV maps
  • Texture painting and mapping
  • Collaborating with a group of technical staff to establish a workflow and a pipeline for facilitating the texturing process

Requirements:

  • At least 2 years of professional work experience in CG commercial projects
  • At least a Diploma holder or equivalent qualifications
  • Proficient in the use of Photoshop and Autodesk Maya
  • Familiarity with other CG software i.e. 3D Studio Max, Mudbox or ZBrush, is an added advantage
  • Able to communicate in a professional and friendly manner with co-workers
  • Must be able to multi task and handle multiple projects at the same time
  • Strong knowledge of figure anatomy and the underlying biomechanics structure of a variety of characters
  • Good understanding of polygonal mesh flow and how it relates to deformation

Read More
sparky June 12, 2019 0 Comments
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