Position G : 3D Computer Artists
(Modeling and Texture Painting – Environment)
This position is currently filled up. Please check back again later.
Responsibilities:
- Modeling of Props and Environments.
- Creation and manipulation of UV maps.
- Texture painting and mapping.
- Collaborating with a group of technical staff to establish a workflow and a pipeline for facilitating the texturing process.
Requirements:
- Proficient in the use of Photoshop.
- Familiarity with Maya will be an added advantage.
- At least 2 years of professional work experience in CG commercial projects.
