Lead, Lighting/Compositing Artist

Responsibilities:

  • To work with producer and/or project manager to meet production schedule.
  • To work with producer and/or project manager to make sure optimum production resources are allocated for different CG shows.
  • Establish master lighting direction for CG show with Lighting/Compositing Artists.
  • Conduct briefings and meetings with Lighting/Compositing Artists to make sure they have good understanding on the issues and challenges in each assignment.
  • Provide guidance to Lighting/Compositing Artists in achieving correct lighting and color direction on individual shots in different CG shows.
  • To work with the lighting/compositing TDs to establish optimum and effective lighting, rendering and compositing workflow and pipeline for CG shows.

Requirements:

  • At least 5 years’ professional work experience in CG commercial projects.
  • At least 2 years’ experience in leading a team of Lighting/Compositing artists in CG commercial projects.
  • Proficient in Autodesk Maya, Adobe After Effects, Nuke and Fusion.
  • Proficient in mentalray rendering techniques. Understanding in other rendering techniques will be an added advantage.
  • Able to communicate in a professional and friendly manner with co-workers.
  • Eye for detail and the ability to troubleshoot and solve rig issues for artists from various disciplines.
  • Must be able to multi task and handle multiple projects at the same time.
  • Ability to prioritize and assign tasks for the lighting team to meet production deadlines.
  • Familiarity with other 3D software, plug-ins and compositing packages will be an added advantage.

 

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