Lead, CG Animator


  • To lead the animation team, mentor and guide the animators.
  • Review all animation submissions and ensure the quality of the works technically and creatively.
  • Take initiative to study the character rigging, ensure that the functionality and the animation requirements are achievable. Identify rigging mistakes and propose solutions to improve it when necessary.
  • Produce lively and appealing character animation by interpreting the key sequences depicted in given storyboards.
  • To generate character animation cycles with personality.
  • May have to devote moderate effort in animation blocking.


  • At least 5 years’ extensive experience in leading a 3D Character Animation team.
  • A degree, or diploma, or equivalent qualification from an animation program is preferred.
  • Familiarity with Autodesk Maya is a must.
  • Able to communicate in a professional and friendly manner with co-workers.
  • Must be able to multi task and handle multiple projects at the same time.
  • Ability to prioritize and assign tasks for the animation team to meet production deadlines.
  • Eye for detail and the ability to troubleshoot and solve rig issues for artists from various disciplines.
  • Although character setup is not required in the job, basic knowledge in character setup is preferred.
  • Programming and technical knowledge is NOT required.


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